30 September 2009

Google Wave First Look [Screenshot Tour]

Google Wave First Look [Screenshot Tour]: "

If you're not one of the 100,000 lucky users who gets an invitation to Google Wave today, don't fret. You can check out Google Wave right here.

But first, ground rules. Click on all images in this post to see it full size. Uppercase 'Wave' refers to the entire Google Wave product. Lowercase 'wave' refers to an individual message or document. Think of a lowercase wave like an email or a Google Doc that you're collaborating on with other people. The screenshots in this post are from the Wave developer preview, not wave.google.com, invites to which are going out today. We'll update this post with anything significantly new in the non-preview version when we get our grubby little paws on the proper server invitation.

Ready? Let's go.

Inside Google Wave

When you log into Wave, the default view is a three-column, 4-module layout. From left to right, the first column includes Navigation on top (think of this as your Inbox, Sent, and labels in Gmail) and Contacts below (think of this as your GTalk buddy list). The second column is the list of active waves in your Inbox, and the third column is where you can start a new wave or open a wave.

Here's what it looks like. (Click to enlarge.)

When someone updates a wave in your inbox, it turns bold and moves to the top of your inbox—just like email. If a contact of yours is online, a little green dot appears on on his or her icon.

All the modules are collapsible and dock themselves in the upper part of the screen. If you've collapsed your inbox and a new wave gets updated, it flashes green. Here I've clicked on new wave and minimized all the other modules to expand my workspace. (Click to enlarge.)

You can add all sorts of rich content to your wave, like a YouTube video, Google Map, image, links, or anything that a gadget enables. (More on gadgets below.) Here I've added some colored text and embedded a video clip in my wave. (Click to enlarge.)

When I finish typing and click the Done button on my wave, Wave pops up the 'Add participants' module so I can share my wave with anyone on my contacts list. You can search for a contact by name, or just drag and drop anyone to the wave you choose. (Click to enlarge.)

Once you've shared a wave, the magic starts to happen. At first you'll swoon over the ability to watch your co-waver type in real-time. It's weird in a good, we're-living-in-the-future way to see another person's cursor hard at work outputting characters, key by key on your own screen. But you get over that novelty pretty quickly. (Most likely your IM client can do that; anyone who's used collaborative editors like SubEthaEdit have seen this as well.)

You can reply to an entire wave like an IM or an email by clicking the reply button on a wave's toolbar. But what's most cool is the ability to reply to bits of a message inline. This lets you and your collaborators annotate the wave as you go.

For example, I gave a talk about Wave here in San Diego, and prepared my talk notes in a wave. At the beginning, I did an audience survey to gauge the level of experience with Wave-like technology. I was able to insert replies to the questions in Wave as I went. (Even better would have been to have a co-presenter or note-taker do that for me.)

You can collapse or expand inline comments easily. Here's what the talk wave looks like with comments collapsed. Notice the small talk bubbles on the top Audience survey section. (Click to enlarge.)

Here's what that same wave looks like with inline comments expanded. (Click to enlarge.)

Your replies inside or to a wave can also be marked as private; so if Jack and Jill and I are collaborating on a wave and Jill wants to tell me something about Jack in-wave that Jack shouldn't see, she can click on the drop-down on the upper right of a wave and choose 'Private Reply' as shown. (Click to enlarge.)

Once you've entered your private reply, Wave prompts you to add participants to just that reply. That's because every reply is a wave in and of itself. You can create a new wave from any reply or copy a wave to a new wave, too.

Besides real-time updates, other 'holy crap' feature of Google Wave is wave revision playback. If someone adds you to a wave late in the game, after lots of conversation and annotation has already happened, you can click on the playback button to see how it was constructed over time. Think of this like a slideshow through Wikipedia page revisions. Here's a quick video clip of what playback looks like on a wave I was in on this morning.

Just like Gmail, Google Wave offers powerful advanced search operators, wave tagging, file uploads (though those are wonky for me in the dev preview), and saved searches. In addition to tags, Wave also offers folder. Folders! The interface is completely drag-and-drop: you can grab any wave and drag it to the trash or a folder.

Wave Extensions: Gadgets and Robots

Wave is a completely extensible platform, like Firefox. Wave extensions come in two flavors: gadgets and robots.

A gadget is a piece of rich content that you can add to a wave. A few example gadgets are available in the Gadget gallery.



Click on the puzzle piece on a wave's toolbar to add a gadget to the wave. One useful gadget is the 'Who is Coming?' gadget that lets you invite folks to an event and get RSVPs quickly and easily.


The most useful gadget I've seen so far is the Ribbit conference call gadget. Add it to a wave, and everyone adds their phone number to it. (You only see your own number, not everyone else's.) Click the "Start Conference" button, and everyone's phone rings—and you're on the phone, while you collaborate on a wave. (Click to enlarge.)

For more on the Ribbit Wave gadget, check out Rafe Needleman's review.

Robots are email addresses that you add to your contact list. Then, when you are in need of their services, you add a bot to a wave so they can perform some action on its contents. A robot can modify the contents of a wave, and several already exist that do silly to useful actions.

For example, Eliza the Robot Shrink (elizarobot@appspot.com) will chat with you about anything—useful when you're the only one of your friends who has a Wave invite and you've no one to talk to.

More usefully, the Bloggy bot (blog-wave@appspot.com) will publish a wave onto a Blogger blog for you. For example, I have Bloggy in my contacts, and added it to my Wave talk wave as shown here. Notice the 'Bloggy published this wave here' message in yellow at the top of the wave. (Click to enlarge.)

Click on the 'here' link and you go to my test Wave blog, which gets the contents of that wave on it. (Click to enlarge.)

If another Wave user happens upon that blog post, s/he can comment on it in-blog, and those new updates will show up in my Wave client. Right now, you have to be logged into Wave to see blogged content; but that won't always be the case. Google is working on making published Wave content read-only for all users, even those not logged into Wave.

Polly the Pollster (polly-wave@appspot.com) is another extremely useful bot which lets you create and distribute polls to survey wave collaborators quickly.

Other bots do things like automatically link Twitter usernames to their Twitter page, clean up empty replies (which proliferate quickly for some reason), and insert stock quotes. I expect we'll see tons more gadgets and bots bloom over the next year. Here are some more featured Wave extensions, courtesy of Google.

But What Will We Use Google Wave For?

The most frequent question I get about Google Wave is: "But what would I use it for?" Personally I can't wait to use it to take meeting minutes collaboratively and to co-write documents like blog posts and articles online with my editors and co-conspirators. Instead of using something like Campfire or IRC to chat with my fellow Lifehacker editors, I could see using Wave as group chat—but with inline and private replies, which are key.

Right now, like all collaboration tools, Wave is only as good as how many of the people you work (and play) with have it. Even though I was one of the developers touched by an angel, with access to the preview, I didn't actually use Wave very much because almost zero of my actual friends and co-workers were on it. So as far as I can see, uses for Wave in your life will open up as the product itself opens up to more users who care enough to wrap their heads around it and start putting valuable information in it.

If you're more of a moving-pictures learner, Google's new Wave overview video nicely illustrates some of the features I've highlighted above.

Got questions about Google Wave? Post 'em up in the comments, and we'll answer what we can.

Gina Trapani, Lifehacker's founding editor, is trying to resist a bad Wave pun. Her weekly feature, Smarterware, appears every Wednesday on Lifehacker. Subscribe to the Smarterware tag feed to get new installments in your newsreader.








"

22 September 2009

Wolfenstein PS3 - awesome :)



http://www.youtube.com/watch?v=Ujycthb4B8E

19 September 2009

15 September 2009

Resume - Dennis Hay



Second Class Power Engineer (paper 1A3 and 1A2 on first class)


2007 - 2010 Shift Engineer (Spectra Energy, Fort Nelson Gas Plant)

Along with operating as powerhouse operator, following responsibilities: maintaining plant operation in environmental limits (emissions and effluent), vacation scheduling, employee work scheduling, safety meetings, time cards, material requisitioning, overtime meal orders, filing, work scheduling, employee training, mutual trades. Responsible for updating and publishing Safe Work Procedures for Fort Nelson Gas Plant.


2004 - 2007 Powerhouse Operator (Spectra Energy, Fort Nelson Gas Plant)

Operate water treatment (hot lime softener, sodium zeolite water softener, Activated Sludge Effluent treatment), boiler operation (3 Babcock and Wilcox Power for Industry Boilers operating at 700 k/lb/hr total @ 450#), Power Generation (4 Turbo Alternators, 4160V, 480V & 13.8KV switchgear), Effluent Plant for gas plant (Activated sludge 800 m^3/day), Sulphur Plant (modified Claus, Sulphreen, Thermal oxidizers@ 850 T/day sulphur). OFA level 3 First Aid.


2002 - 2004 Chief Engineer (Canfor - Polarboard OSB, Fort Nelson )

As well as operating as below also responsible for training, permitting, work orders, safety tours, communicating with Boilers Branch, participated as northern representative on regulation review on BC safety regulations. Created job safety analysis for all positions at Polarboard. Responsible for team safety audit of other Canfor mills (Fiberco, Uneeda, Polarboard).OFA level 3 First Aid.


1995 - 2002 Operator (Canfor - Polarboard OSB, Fort Nelson )

Operated Wellons wood combustor, Electrified filter bed (emmission control), wafer dryers, thermal oil system and fines screening (2564 m^2 surface area), wax resin area, warehouse and OFA level 3 First Aid.


1995 Forest firefighter (Initial Attack, Fort Nelson)


1987 - 1994 Infantry (Canadian Scottish Regiment - Port Alberni)


1985- 1994 Forest firefighter (Unit crew, Port Alberni)


Google Fast Flip

Google Fast Flip: "Google Labs has been very active lately. The most recent service launched in Google Labs is Fast Flip, a visual version of Google News that encourages serendipitous discoveries.

'Fast Flip is a new reading experience that combines the best elements of print and online articles. Like a print magazine, Fast Flip lets you browse sequentially through bundles of recent news, headlines and popular topics, as well as feeds from individual top publishers. As the name suggests, flipping through content is very fast, so you can quickly look through a lot of pages until you find something interesting,' explains Krishna Bharat, the man behind Google News.

The homepage shows thumbnails of the news articles and clicking on the thumbnail loads a screenshot of the article. You can't read the entire article in Google Fast Flip, so you need to visit the original source. The service shows articles from a small number of sources, including BBC News, New York Times, Newsweek and Slate.



The nice thing is that you can quickly go to the next preview by clicking on the blue right arrow or by using the right-arrow key. The service provides recommendation based on the articles you read, you email or explicitly like. There's also a mobile version optimized for iPhone and Android phones.



"

13 September 2009

Frank Chimero: 10 Principles That May Make Your Work Better or May Make It Worse


10 Principles That May Make Your Work Better or May Make It Worse



This article was originally written for Antonio Carusone’s wonderful site Aisle One. It can be read in its original resting place here.



I hate the word “tip.” It implies that there’s something that you don’t know. Some secret little gem that, when sprinkled on your work, your creative process, your diet, or your sex life will magically make it all better. They promise to make all of it effervescent, and float above everything, defying gravity above all those poor folks who didn’t happen to stumble upon Dumbo’s magic feather like you did.



Tips are easy. And shallow. Principles, though, now that’s something worth talking about. If tips are puddles, principles can be oceans. They can be deep enough to hold intrepid adventures, yet tame enough to provide a significant bounty to nourish a creative life. They can serve as a north star and a rallying point. More than anything, they can be an inspiration. Sailors will always sing about the sea.



Antonio asked me to map my own ocean and to document a few of my guiding principles. They may be of assistance to you. They may not. But then again, it’d be a shame if we were all working off the same map, looking for the same treasure.



image

1. Be honest.

Be honest to your audience. An open path of communication is built upon trust. This idea is relevant to every other form of communication, and I think it applies to visual communication. Honesty isn’t just about audience. Be honest to yourself as well. Do the things you’re passionate about. Avoid the things that you hate, if you can.





image

2. Consistent voice is more important than consistent style.

Voice is about what you say. It’s content. Style is about what you’re wearing. It’s aesthetics. The prior informs the latter, not the other way around. Clothes don’t make the man. They don’t make your work either.





image

3. Does it have heart?

If it does, make it. If it doesn’t, why spend the time on something that doesn’t have spirit?





image

4. Have modest expectations.

Spend a lot of time choosing that one thing that a piece of design or an illustration should try to do. Then, work your ass off trying to figure out the absolute best way to do that one thing.





image

5. Don’t be scared of your tools.

Use them, don’t fear them. For instance, while sketching, I recommend using cheap paper. If the paper’s cheap, you won’t feel bad documenting your bad ideas. Getting the first, awful ideas out of the way is crucial: very rarely does any one hit it out of the park on the first try. If I had a sketchbook filled with nice, expensive paper, I’d feel obligated to make the first idea I sketched brilliant. That pressure would paralyze me. Tools should be enablers, not disablers. If something is more intrusive or intimidating than it is useful, get rid of it. It’s not a tool, it’s a toy. Or worse, a creative boogie man that you’re inviting through your front door.





image

6. Embrace the subconscious.

In the studio, I have a sofa for naps with a couple pillows. The pillow is kind of comfortable, but mostly not. Just soft enough to relax you. But, just stiff enough to keep you from falling fully asleep. Right before you fall fully asleep, your brain is making all sorts of connections between all of the unrelated thoughts in your brain. There’s no filter from your conscious mind saying “This makes sense. This other idea doesn’t.” Without that filter, you can consider more possibilities. So, grab something to write with, fill your head to the brim with research and what you already know. Then, take an almost-nap and get ready to document the ideas that find you.





image

7. Edit.

Delete unimportant things. Even if you love them. If it isn’t spectacular, it gets cut. Kill your darlings. Be a cold-blooded killer. Ruthless. Delete. Refine. Improve





image

8. Being too comfortable is dangerous.

Most creatures die in their sleep. Keep moving, or get eaten. The only things you should be absolutely comfortable with in your creative process are your tools.





image

9. There is nothing keeping you from doing the sort of work that you wish.

What do you want? It’s a hard, yet crucial question. We all do creative work to get happy. It’s why we let it beat us up, and it’s why we keep crawling back to it. Figure out precisely what you want, and realize that if no one will pay you to make it, you can still make it for yourself. And you still win, because you’re happy.





image

10. Execute.

An idea on the page is worth 100x more than an idea in the mind. You can only judge and be judged by work that’s executed. Eventually, we all realize that most of the ideas that look great in our mind look dumb once they’re real. But, at least you now know.

12 September 2009

Get any book for free




Fort Nelson Public Library, just get a library card and you can request any book they have or any book they can get access too .. all the way to vancouver.

11 September 2009

First Class Power Engineering Syllabus

Trying out the embedding ability of google docs to view a pdf. What I would like to share is my flashcards but embedded.